This is the walk cycle project. This was probably the most intimidating process since before I even started animating. It was difficult but it wasn't as daunting as I expected it to be. I followed a basic walk cycle guide and then modified it to give my character more personality. The subject I used is Suisei Hoshimachi, a Japanese streamer and singer on YouTube. Her personality is very bright and confident and exudes elegance, and I wanted that to shine through her walking. I was imagining a model strutting down a runway but it seems that it came off more as just very sassy, which wasn't what I was aiming for but it was humorous nonetheless.
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This was the final project, dialogue. I might have bit off more than I could chew by choosing to animate two characters and using a 15 second recording instead of the recommended 5-10 seconds. I would have liked to ink and finish it but being that it was the last project of the semester and I had been buffeted by personal issues, I was extremely burnt out at this point. That aside, this particular exchange was a bit easier since the characters didn't talk over each other. I had a bit more trouble deciding how each character would spend their time idling. I wanted to add an explosion at the end but I don't know how to draw an explosion so I opted for a camera feed to shut off instead, which ended up feeling more realistic and humorous. The subject I used was a clip between Korone Inugami and Calliope Mori, a Japanese and English streamer respectively that both work under the same group, Hololive, playing a game called "Keep Talking and Nobod...
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