This is the head turn project. This was probably the most difficult one by far. I used Kanata Amane as my subject. She's a Japanese streamer on YouTube and one of my favorite people. Her hair was also short and relatively simple to animate but it was still quite difficult. I dread thinking about animating a head turn using a person with a long and complex hairstyle.
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This was the puppeting project. To use puppet animation I had to learn to use the node view in Toon Boom. It was very confusing at first which made me dread the project. I eventually got the hang of it and it's easier to use than it first looks. It just appears overwhelming to the uninitiated. That said, puppet animation certainly makes animation workflow much easier and faster and I can see the commercial benefits since it's very efficient and not nearly as time consuming as traditional animation. That said, I'm still very adverse to puppets on an artistic level. The cost of cutting time and effort is a clear reduction in animation quality. It feels cheap and perhaps even lazy. It's kind of the antithesis of why I'm interested in animation to begin with. But my rant aside, the subject I used is Korone Inugami, a Japanese streamer on YouTube. I didn't have any special reason to use her, I just had recordings of her already downloaded so I decided to make use o...
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